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The Brain's Game
Sep 09, 2005 05:43 PM 4641 Views
(Updated Sep 09, 2005 05:43 PM)

Chess is not a game of chance; it is based solely on tactics and strategy. Nevertheless, the game is so complex that not even the best players can consider all contingencies: although only 64 squares and 32 pieces are on the board, the number of possible games that can be played far exceeds the number of atoms in the universe. Chess is one of the world's most popular games; it has been described not only as a game, but also as an art, science, and sport. Chess is sometimes seen as an abstract wargame; as a ''mental martial art'', and teaching chess has been advocated as a way of enhancing mental prowess. Chess is played both recreationally and competitively in clubs, tournaments, online, and by mail (correspondence chess). Many variants and relatives of chess are played throughout the world.Many countries claim to have invented the chess game in some incipient form. The most commonly held belief is that chess originated in India, where it was called Chaturanga, which appears to have been invented in the 6th century AD.Another theory exists that chess arose from the similar game of Chinese chess, or at least a predecessor thereof, existing in China since the 2nd century B.C. Joseph Needham and David Li are two of many scholars who have favored this theory.The most popular piece design, the ''Staunton'' set, was created by Nathaniel Cook in 1849, endorsed by Howard Staunton, a leading player of the time, and officially adopted by Fédération Internationale des Échecs (FIDE) in 1924.Kasparov's loss to IBM's chess computer Deep Blue has inspired the creation of chess variants in which human intelligence can still overpower computer calculation. In particular Arimaa, which is played upon a standard 8×8 chessboard, is a game at which humans can beat the best efforts of programmers so far, even at fast time controls.


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