Summer is always a strange time to buy an iPhone. You’ve got much newer phones out like the HTC 10, Samsung Galaxy S7 and LG G5 – there’s even a new phone from Apple, the iPhone SE. And most people know there’s probably going to be an iPhone 7 coming in a few short months.
But the iPhone 6S is still a great phone and one that I’m happy to recommend. It’s the middle iPhone size-wise, and in my mind feels the most comfortable to hold. The SE is limited by its small size, while the iPhone 6S Plus is often ungainly. The 4.7-inch display, which sits above a 720p resolution, is soundly beaten on paper by the Android rivals but it’s compact and still looks good.
Buying an iPhone now also means you’ll get all the goodies that will come with the next version of iOS, which is most likely going to be called iOS 10. Expect to see this announced at Apple’s WWDC which takes place in June, with a release later this year.
Even though it’s been on the market for well over six months, the iPhone 6S has aged well. The A9 CPU and 2GB RAM is still a potent combination that feels as snappy as it did last September. The phone still easily handles all the games and apps I throw at it.
Battery life hasn’t seen a dramatic downturn either. So far, the 6S keeps up with my workload fine. I normally hit 5% by around 10pm on a normal work day, and that’s without using the Low Power mode – that’s around 12 to 14 hours a day.
3D Touch, a headline feature at launch, has slowly been improving without really setting the world alight. More apps use it now, but it’s still limited and lacks a real function. Hopefully the iPhone 7 will take it to the next level. I like ‘3D Touching’ app icons to bring up shortcuts, but beyond that I don’t use it that much.