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Matrix Unresolved
Nov 07, 2003 11:37 AM 4781 Views
(Updated Nov 07, 2003 12:59 PM)





That's the way the world ends,

That's the way the world ends,

That's the way the world ends,

Not with a bang but a whimper.

The end of the trilogy could not have been more different than its beginning. Four years ago, the first Matrix took the world on roller coaster ride to a differetnt Universe, a place where men were programs, where laws of Physics did not hold. It amazed us with unprecedented special effects and unimaginable action sequences.

But this was not the strength of the movie. Its main strengths were a philosophically challenging plot and the intrigue it could generate.

Matrix revolutions fails miserably on this front. The questions that the movie should have answered (especially after Reloaded) have not even been touched upon. After capturing the viewers' imaginations, the producers have left us with all the questions and none of the answers.

But yet, Revolutions is a movie with a grandiose scale, a movie much larger than our imagination. Like the Battle of Zion. Depend on the Brothers to think big, nay huge, and execute it. Like its two cousins, this movie sets landmarks for its sequences.

Point: If you were the one who pondered over theories after theories about what is the Matrix, seek no answers in Revolutions.

If you were the one overwhelmed by the amazing sequences and the effects, you can't afford to miss this one too.



Though the Revolutions lacks all the philosophical backdrop that Matrix I (and to some extent Reloaded) enjoyed, the producers do understand the need for it, and hence have included all sort of crap, trying to pass it off as genuine train of thought.

Karma, for instance. Mr. Ramachandra (or is it Ramakandra?) has no idea what he is talking about. And one would wonder why at all did a father program and a mother program got together to create a daughter program (which, understandably, had no job and was to be deleted).

Or the trainman, the smuggler for Morevingian. He has no role, he is not demanded by the plot (if there is one). A poor substitute for the keymaker in Reloaded.

Or the showdown between Smith and the Oracle: the question is genuine - if she knew he was about to come, why didn't she leave? The answer - because she believed. Meaningless banter, designed to buy time between two action sequences.

The train scene - where Neo runs after the train and comes back from the other end - seems like a sound philosophical argument. But even that fails to illuminate the overall plot. Neo's life is bought, the train comes, and all is well.

Ditto with dialogues: it degrades from ''What is real? How do you define real?'' to ''We are not afraid'' in Reloaded, and to ''Do you know what has changed in the last six hours - Nothing.'' in revolutions.

Its clear that Waschowski Brothers fully understand what is expected of them. They know well the questions they have raised before. The problem is that they don't hae the answers - no one has the answers. The Brothers decide to pose more questions, questions they have answers to. Like, how will the war end. They believe that by answering these questions, they can be let off from being asked the others.

I choose to answer the questions for myself. As of now, I believe it was all Alice in Wonderland stuff (''how deep the rabbithole goes''). If you cant explain it, blindly believe it.

I am waiting for the next movie/book in the series. Meanwhile, enjoy the effects.

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